qsgtexture.sip
2.9 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
// qsgtexture.sip generated by MetaSIP
//
// This file is part of the QtQuick Python extension module.
//
// Copyright (c) 2021 Riverbank Computing Limited <info@riverbankcomputing.com>
//
// This file is part of PyQt5.
//
// This file may be used under the terms of the GNU General Public License
// version 3.0 as published by the Free Software Foundation and appearing in
// the file LICENSE included in the packaging of this file. Please review the
// following information to ensure the GNU General Public License version 3.0
// requirements will be met: http://www.gnu.org/copyleft/gpl.html.
//
// If you do not wish to use this file under the terms of the GPL version 3.0
// then you may purchase a commercial license. For more information contact
// info@riverbankcomputing.com.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
class QSGTexture : QObject
{
%TypeHeaderCode
#include <qsgtexture.h>
%End
public:
QSGTexture();
virtual ~QSGTexture();
enum WrapMode
{
Repeat,
ClampToEdge,
%If (Qt_5_10_0 -)
MirroredRepeat,
%End
};
enum Filtering
{
None /PyName=None_/,
Nearest,
Linear,
};
virtual int textureId() const = 0;
virtual QSize textureSize() const = 0;
virtual bool hasAlphaChannel() const = 0;
virtual bool hasMipmaps() const = 0;
virtual QRectF normalizedTextureSubRect() const;
virtual bool isAtlasTexture() const;
virtual QSGTexture *removedFromAtlas() const;
virtual void bind() = 0;
void updateBindOptions(bool force = false);
void setMipmapFiltering(QSGTexture::Filtering filter);
QSGTexture::Filtering mipmapFiltering() const;
void setFiltering(QSGTexture::Filtering filter);
QSGTexture::Filtering filtering() const;
void setHorizontalWrapMode(QSGTexture::WrapMode hwrap);
QSGTexture::WrapMode horizontalWrapMode() const;
void setVerticalWrapMode(QSGTexture::WrapMode vwrap);
QSGTexture::WrapMode verticalWrapMode() const;
QRectF convertToNormalizedSourceRect(const QRectF &rect) const;
%If (Qt_5_9_0 -)
enum AnisotropyLevel
{
AnisotropyNone,
Anisotropy2x,
Anisotropy4x,
Anisotropy8x,
Anisotropy16x,
};
%End
%If (Qt_5_9_0 -)
void setAnisotropyLevel(QSGTexture::AnisotropyLevel level);
%End
%If (Qt_5_9_0 -)
QSGTexture::AnisotropyLevel anisotropyLevel() const;
%End
%If (Qt_5_14_0 -)
int comparisonKey() const;
%End
%If (Qt_5_15_0 -)
struct NativeTexture
{
%TypeHeaderCode
#include <qsgtexture.h>
%End
const void *object;
int layout;
};
%End
%If (Qt_5_15_0 -)
QSGTexture::NativeTexture nativeTexture() const;
%End
};
class QSGDynamicTexture : QSGTexture
{
%TypeHeaderCode
#include <qsgtexture.h>
%End
public:
%If (Qt_5_14_0 -)
QSGDynamicTexture();
%End
virtual bool updateTexture() = 0;
};